Binary Options Strategies

Tips to Find the Best Binary Options Brokers

With the potential of earning big money, binary options trading has removed in a big way all around the globe. From a number of binary options brokers in 2008, we have about hundreds of these available currently. You will be entrusting your cash to a broker to keep on the trade. Hence, it is very important that you identify the best binary options brokers from the other small and unreliable ones.
The trading of Binary Options first commenced in 2008 at the Chicago Board of Exchange. Such as the name suggests, Binary Options, are derivative contracts with only two possible outcomes at the expiry of the contract i.e. you receive cash/ asset if the contract is'in the amount of money'or nothing otherwise. For instance, suppose you buy a phone option of ABC Ltd.' s share at a strike price of $30 and a binary payoff of $300 binary options brokers. If the stock price is above $30, your contract is'in the amount of money '. By'in the amount of money'contract, we mean that you are in a gain situation as you can buy the stock for the strike price of $30 and sell it at an increased price (the current price) and produce a profit. In this scenario, in a binary option contract, you receive a fixed binary payoff of $300. In most other scenario, you receive nothing and lose the purchase price of the contract. The underlying asset can be stocks, indices, commodities and currencies. Making consistent profits out of trading in binary options depends upon the accuracy with which you may predict asset movements over the word of the contract.
Following are some important strategies for narrowing down your search to the best binary options brokers:
• Choose a controlled broker: A regulated broker is the one which has obtained a license and is governed by the concerned regulatory authority. Picking a regulated binary options broker will benefit you in many ways such as, payment protection in case of the broker's insolvency, proper usage of funds and authenticity of the contracts.
• Access: There are some brokers who prohibit US investors from trading in binary option contracts. If you should be a US investor, you would want to check this first before proceeding to evaluate the broker on other parameters.
• Track Record: Pick a broker with a minumum of one year of reputable dealings. Avoid deciding on new brokers. The more experienced the broker, the higher will be its credibility as it has had the oppertunity to survive in this industry.
• Reputation: Before selecting any broker, ensure that you check the user reviews/ complaints which will give a fair idea of the trustworthiness of the broker. Find the broker who has good reviews and fewer complaints.
• User Interface: Since your entire transactions will be online, become familiar with the interface of the broker's website. User friendly and navigate interface will simplify things and assist you to take investment decisions easily.
• Number of Options: You can find a number of option variants including 60 seconds options by which the option expires after very one minute or One Touch binary option in that you simply need certainly to predict whether the asset price will at least one time cross a pre-determined price during the life span of the option. Brokers supplying a higher number of option variants are beneficial as it opens up more earning opportunities.
• High Payouts: Higher payout means lower commission to the brokers and obviously higher share of profits to you. Most brokers generally offer 80-85% payout in case the option is'in the amount of money '. Some brokers offer 10-15% payout even when the option is out from the money. Choose brokers with favorable payouts.
• Banking options: Since derivative contracts are about'timing'it is essential that the broker offers you fast and a range of deposit and withdrawal options.
• Customer Service: Fast and prompt customer support is just a big advantage for a newcomer trader. Test the broker's customer care with certain pre-account opening queries. Also, a demonstration account made available from a broker reflects its emphasis on superior customer experience.
• Terms and Conditions: More frequently than not, unfavorable terms such as higher withdrawal limit are hidden in the fine print of the terms and conditions. Read them in more detail before commencing trading with the broker.
It's important that you spend time in choosing your broker. The above checklist will help you choose the best binary options brokers in the market currently.
submitted by abelrichard to u/abelrichard [link] [comments]

Portrait (One-Handed) Megathread

@Admin - is thread pinning a thing here?
Thanks to the following users for contributing to the original thread:
OldSchoolRPGs IvanLR l-o-o-o-o-l Fellhuhn SonyCedar Rhinoar passthepass2 bob101910 mjselvig SidFishGames ACalmGorilla Xyrd pinkythereddog masterdude Dravvhen ijoshea Red_Gyarados88 flyingcloud11 Hugmesoftly MysticalKittyHerder Kinghtmare_2002 poopskins Yumeito vtrickzv Ceona puuhs_mama RowThree MrKupka ferallknight2 ZoopaJr SepticGnome DashieKin BreakingInReverse CageBearsBottoms Skypeh DarkBlueMullet UndeadAura Skooller mynery Neeyt stony419 Deurstopper kecup10 drowsy_damad kagrenzel27
Special thanks to Yumeito for instructions on how to make any game run in portrait mode.

User descriptions are favoured over the author's descriptions from the app store (only games which didn't leave their description have a copy-paste of the description from the app store).

THE LIST (alphabetical):

10000000 - A Dungeon Crawling Puzzle RPG Matching Game. Run the dungeon, match tiles and run for as long as you can
Achikaps - A simple economic strategy
AFK Arena - Sit back and relax in a beautiful world full of epic tales, exciting adventures and an abundance of rewards. Rediscover the fun of mobile gaming again!
Alluris - It's basically Choose Your Own Adventure with good graphics and a ton of content/unlockables. Paid offline with a demo.
Almost a Hero - Is this idle RPG clicker game Almost A Hero actually any good? (LAUGH) Do chickens fly south in the winter? Of course it is. We have stacks of flawed and slightly brave characters for you to evolve and train. Epic battles where you can get killed as many times as you wish. Beguiling magic to be leaned. Dark secrets to uncover. Lurking evil to be defeated. Look, we’re not going to lie to you, only losers and oddballs fit into our family. A blindfolded archer, a shape shifter who never gets it right, an explosives expert who’s blown himself up more times than he can remember. They’re all here. So if you don’t think you’ve got what it takes to be a hero - this is the game for you! Almost A Hero! There’s never a dull moment with these nutters! They put the ‘ooh’ in kooky!
Antiyoy - excellent strategic & conquest game, completely free, updates with user content, just great !
Arena Allstars - A turn-based strategy game where you compete with up to seven opponents in an epic real-time battle. If you are looking for a quick matchup, choose Team Co-Op Mode and take down your opponents in less than 10 minutes. Draft your team, execute top-level strategies and strive to be the last person standing! Compete in the monthly tournaments to earn rewards and ascend the ranks in Arena Allstars.
Bleentoro - A simple logic game. It has no advertisements or microtransactions. Features: Easy to learn, Campaign and sandbox modes, Simple UI, Smooth animations
Buriedbornes - Great turn based old-school RPG where you proceed through a dungeon generally with 100 or more floors. You choose your path between left and right and can face monsters, or get new equipment/skills and experience different events with curses or boons. Many character classes to choose from if you spend a decent amount of time playing and unlocking them. A large part of the game is deciding which equipment or skills to take when looting to replace what you currently have, with some pretty crazy abilities on both.
Cado - Rotate the world to fall to the goal in an infinite amount of random generated levels. Find and collect fun and crazy gamemodes and try them out in the extras menu. But don´t touch these red obstacles or you will die a slow and painful death and burn in hell for eternity (and respawn after that). Maybe.
Card Crawl - A solitaire-style dungeon crawler game played with a modified deck of standard cards. Clear the dungeon of 54 cards by using item-cards, slaying monsters and managing your limited inventory. On each run, you can use five ability-cards (mini deck building) to gain unique skills. By collecting gold, you can unlock 35 more ability-cards to access new tactics and even higher scores.
Card Thief - Move through a deck of cards as a stealthy thief. Sneak in the shadows, extinguish torches, pickpocket guards and steal valuable treasures without getting caught. In your thief hideout you can use your stolen goods to unlock powerful equipment cards. Each heist you can use 3 equipment cards to become a skillful master thief.
Cards Keeper - Challenge yourself in a brand new adventure to become the ultimate Keeper of Cards! Write your own legend playing by different characters with unique skills. Fight against dangerous monsters and mystical bosses, upgrade Heroes equipment, power up abilities, find rare artifacts and complete quests. Be sure, there're more indescribable mysteries waiting to be found...
Chessplode - Chessplode is modern chess for everyone, it makes chess fun even if you're bad ¯\_(ツ)_/¯, one simply move... can change all game.
Clash Royale - Enter the Arena! From the creators of Clash of Clans comes a real-time multiplayer game starring the Royales, your favorite Clash characters and much, much more. Collect and upgrade dozens of cards featuring the Clash of Clans troops, spells and defenses you know and love, as well as the Royales: Princes, Knights, Baby Dragons and more. Knock the enemy King and Princesses from their towers to defeat your opponents and win Trophies, Crowns and glory in the Arena. Form a Clan to share cards and build your very own battle community.
CLICK-POCALYPSE II - CLICKPOCALYPSE II is an incremental/idle RPG. Create a party to bravely explore terrible dungeons and mercilessly exterminate every monster in the world. Find items, go up levels, learn spells, upgrade abilities, and earn achievements.
Clicker Heroes - The massive hit game from Steam and PC browsers comes to mobile with new features! Clicker Heroes is the idle RPG that started the subgenre! Embark on your quest and begin a simple, yet incredibly fun adventure. Tap to attack monsters, hire and level up heroes to unlock their unique abilities. Slay monsters for gold, find treasure, and explore new worlds.
Cookie Clicker - The original idle game where you bake cookies to rule the universe! This is the official Cookie Clicker app by Orteil & Opti. Accept no substitutes!
Cryptogram - Decipher the hidden text to reveal the motivational quote! Can you figure out the pattern in each puzzle? You'll be rewarded with a thoughtful message by one of hundreds of different poets, preachers and prophets!
Deep Town: Mining Factory - DIG DEEP and uncover the hidden story behind Deep Town and along the way dig deeper and build higher to produce more resources! 🔨🔧⛏
Destiny Child RPG - about collecting girls and create the best decks to fight in ragna raids, worldboss, pve or pvp.
Digfender - Beneath your castle an enemy lies waiting. Grab your shovel and prepare your defenses!
DOKU - Minimal Material Sudoku - A Sudoku Puzzle app for clean and casual gameplay. Master the classic puzzle game in the comfort of Android's native Material Design language.
Doodle Jump - Journey up a sheet of graph paper, perpetually jumping from one platform to the next, picking up jet packs, avoiding black holes, and blasting baddies with nose balls along the way. Laugh with delight as you blow past other players' actual score markers scribbled in the margins. And be warned: this game is insanely addictive!
Downwell - Its retro art style is really nice to look at, and the gameplay keeps you coming back. Definitely worth the 3 bucks. It's also available on the Switch for the same price too.
Dragalia Lost - The only gacha I'll even consider playing at this point. Even with their generosity I still debate playing because of the addictive nature of gachas. I play very casually now. But this is the best gacha, bar none. And it's portrait when 99% of the rest are landscape.
Dragon Ball Legends - Get ready for the all-new Dragon Ball smartphone game that fans around the world have been waiting for! Battle it out in high quality 3D stages with character voicing! Enjoy 1 on 1 action against rival players from across the globe!
Dragon Quest V1 - V2 - V3 - V4 - V5 - V6 - V8 - The game that started the legend of DRAGON QUEST is here at last for mobile devices! Discover the RPG that won the hearts of two generations! Enter a fantasy world of sword, magic, and monsters in one standalone package!
Enframe - portrait puzzle game (shameless self plug as I am the developer)
Farm Punks - Grow hilarious fruit and shoot them down a mountain with your giant cannon! How far can you roll? Take control of each fruit as it rolls down the mountain and try and earn as much cash as you can before it turns to mulch!
Feud - Feud is a turn-based strategy game made by some guys you haven't heard of yet. Originally a board game designed by Dave Cordell, it's been polished and tweaked and generally mucked about with to bring it to the glowing screen you're reading this description on. Unless you printed it out? Think of the trees. Please.
Fire Emblem Heroes - Nintendo's hit strategy-RPG Fire Emblem series, which has been going strong for more than 25 years, continues its journey on smart devices. Fight battles customized for touch screens and on-the-go play. Summon characters from across the Fire Emblem universe. Develop your Heroes' skills, and take them to new heights. This is your adventure—a Fire Emblem that's like nothing you've seen before!
Galaxy Warrior: Alien Attack - Guide your spaceship through the vastness of space destroying menacing aliens and powerful bosses. It would seem that there is nothing to discover in the Solar System. But in the most remote corners of the Universe mankind has come up against cruel resistance. You are the only one who can save the galaxy from an alien race of invaders!
Golf Blitz - Great PVP golf game made by the same guys who made Super Stickman Golf 3. Though I wish they'd release a 4th installment, this is a good alternative.
Hidden Folks - Search for hidden folks in hand-drawn, interactive, miniature landscapes. Unfurl tent flaps, cut through bushes, slam doors, and poke some crocodiles! Rooooaaaarrrr!!!!! A strip of targets shows you what to look for. Tap a target for a hint, and find enough to unlock the next area.
Holedown - Dig deep underground by shooting balls and breaking blocks, traversing your way to the planet cores. With limited shots per round and some blocks fixed firmly to the wall, thoughtfully strategize and aim for maximum impact. Knock down as many blocks as possible while collecting crystals for upgrades and getting deeper beneath the surface.
Hoplite - A turn-based strategy game focusing on tactical movement around small maps. Enjoyable if you like roguelikes that require tactical movement and almost puzzle-like combat. Upgrade your abilities or stats as you progress through each floor.
Hyper Heroes - TAP, SWIPE & SLING your heroes to send them smashing towards hordes of monsters, unleashing explosive power on impact and looting epic treasures!
Just Change Color - it's arcade title, every level takes less than minute to complete (but may depend on skill and level of character you play with). It was designed to kill few minutes on bus, toilet, in bed and similar situations
Kittens Game - Kittens Game is a village simulation text game. You manage a village of kittens as they acquire resources and unlock new technologies. Over 30 different buildings, 50+ resources, hundreds of technologies and upgrades. No ads or micro-transactions!
Lichess - Chess. Nice turn based game where you can select the speed of games and also have the option for correspondence play/asynchronous play. I also just enjoy trying to solve the puzzles built into the app as they really get you thinking. There's also plenty of stuff in game to help learn in the Study section and being able to analyze your games/openings.
Magic The Gathering Puzzle Quest - Magic: The Gathering and the original Match 3 RPG are re-imagined in Magic: The Gathering – Puzzle Quest, an epic deck building, strategy and deep leveling role playing game!
Mario Kart - Mario and friends go global in this new Mario Kart as they race around courses inspired by real-world cities in addition to classic Mario Kart courses! These destinations will be featured in tours that rotate every two weeks! In addition to courses based on iconic locales, some of your favorite Mario Kart characters will get variations that incorporate the local flavor of cities featured in the game!
Meteorfall: Journeys - Extremely polished card-based roguelike. Classes are each fairly unique, and each run feels great.
Mighty Heroes - It's nice to have a card game that can be played in portrait mode. I just grabbed this off the play store myself so I'm not sure how balanced or nuanced the play is yet but I've enjoyed the 2-3 hours I've put into it so far. If you play you'll get serious Hearthstone vibes, but the combat is a bit different as your monsters only attack straight ahead, and don't generally take damage when they attack.
Miracle Merchant - In Miracle Merchant you become the apprentice of a master alchemist who creates potions for thirsty customers. By mixing and combining different ingredient cards you create powerful potions based on the needs of your customers.
Night of the Full Moon - A stand-alone card game. There is no mandatory beginners guide, no internet connection, no brush map, no ten strokes. The plot will be played in the card battle. Each NPC and BOSS are given a mission and a temperament. Different choices will bring different endings.
NYTimes Crossword - Solve and enjoy the same puzzles printed in the daily newspaper in this app built by The New York Times.
OK Golf - NEW COURSE! - Llyncapel Ruins, Wales. It's not real golf, but it's OK! OK Golf is the essence of golf, refined to a tee. Play a quick round anywhere, anytime on stylish dioramas inspired by classic golfing destinations. Easy to play, hard to put down, perfect for all ages and handicaps!
Onitama - Immerse yourself in an ancient Japanese setting and discover Onitama, an exciting, fast-paced strategy game! Onitama is somewhat reminiscent of chess and rather addictive with its dynamic game mechanic in which warriors face off so their master may win the game. Concentration and luck are the only weapons you'll have at your disposal! You'll need to fully master mind and body to defeat your opponents.
Ordia - A one-finger platformer where you play as a new life form taking its first leaps into a strange and hazardous world.
Piczle Lines DX - The follow-up to the highly praised prequel Piczle Lines DX offers hours of addictive, mind-bending logic-puzzle fun! Create pictures (PICture puzZLE) by connecting the right dots. With an ever-expanding puzzle mode, as well as a gripping story mode Piczle Lines DX will keep you entertained for hours and hours!
Ping Pong King - "I'm Ping Pong King" is a very fun and exciting table tennis game. The goal of this game is to beat 16 rivals and win the crown; these funny stickmen can be world’s best champion, your boss or super grandma. It’s an easy finger-tapping game, simply tap right or left of the screen to control your stickman. Be careful not to miss any ball, or you'll fail this contest!
Pizza Boy GBA Pro - **This is Game Boy Advance emulator.... NOT a Game Boy Classic/Color emulator!** The finest emulator of Nintendo Game Boy Advance is here!
Pocket City - Build your own city as mayor. Create residential, commercial, and industrial zones. Build parks and recreation spots. Respond to crime and disasters. Watch your city come alive! This is the FREE version of Pocket City. The full version contains more features, including a sandbox mode where everything is unlocked! Get the full version for the best experience!
The Battle of Polytopia - An Epic Civilization War - The Battle of Polytopia has begun. Lead your civilization into war in this low poly turn-based strategy game. Adventure into this world of blocks: explore, gather resources, farm, mine ore... Build an empire of epic proportions, train your warriors and send them to fight with armies of other civilizations. A new take on the classic strategy 4X game with beautiful low poly art.
Puzzle & Dragons - A gacha based puzzle game, where you build your team of monsters and try to overcome enemies with different abilities in dungeons. There's quite a lot of depth to the game but it can get super grindy if you are trying to keep up with the collaborations and events in game. Think bejeweled but where you can make multiple matches of 3 or more gems in one turn. Each of your monsters has one or more special abilities that can be used, and you have one "leader" with passive abilities and a friend's monster you can bring along that also provides a leader ability. I still come back to this but when I was first into it I couldn't put it down for the longest time until I burned out. It's nice that there is a coop mode as well.
Really Bad Chess - Really Bad Chess is just like chess, but with totally random pieces. Try 8 Knights, 4 Bishops, and 3 pawns — why not?
Reigns - Sit on the throne as a benevolent (or malevolent) medieval monarch of the modern age and swipe your royal fingers either left or right to impose your will upon the kingdom. Survive the seemingly never-ending gauntlet of requests from your advisors, peasants, allies, and enemies while maintaining balance between the influential factions of your kingdom. But beware; each decision you make might have implications and unfortunate consequences down the road that could put your reign and family’s dynasty at risk!
Rising Empires 2 - 4X fantasy strategy - Rising Empires 2 is an epic 4X turn-based strategy game in a fantasy setting, where six races strive to build the strongest civilization and lay claim to all the land on the Surface and in the Netherworld.
Rogue adventure - Rogue Adventure is an incredible fusion of turn-based deckbuilder card game, rpg and roguelike, with an old style game pixel graphic. Discover different worlds, each with unique enemies and dangers, defeat all the bosses to become a hero. Find hundreds of different cards and powerful skills to create your perfect deck. Unlock new classes to try different strategies and have unlimited fun. Each run is unique, choose your path, find enemies, elites, bosses, merchants and treasures, and build your perfect strategy.
Shattered Pixel Dungeon - Best roguelike on the phone IMO and one of my favorites. Been playing since '15.
ShooMachi - Is It Wrong to Try to Strike a Bonanza by a Shoot 'em up game? Retro JRPG style Bullet hell Shoot'em up game ShooMachi
Shop Titans: Epic Idle Crafter, Build & Trade RPG - YOU are the new craftsman in town. Help the heroes in epic battles against fearsome monsters that lurk in the dungeons. Personalize and design your store, build epic armor, swords and gear for the heroes to defend your village. Team up with blacksmiths, tailors, priestesses, carpenters and herbalists to make your business prosper. Trade, sell or auction your products to the highest bidders from other shops. Sell your goods to warriors and even add a surcharge!
Siege: Titan Wars - Similar to Clash Royale but much faster based and rather unique as well. I dropped most of my other games besides this one and COD.
Skyforce Reloaded - The spirit of the retro arcade shoot‘em ups, captured with modern visuals and design. New entry in the series will keep you entertained with all the things you’ve came to love in scrolling shooters. Meaty explosions, incinerating lasers, collosal bosses and diverse aircrafts to pilot.
Star Traders RPG - Play this free RPG before you upgrade to Elite and enjoy hours of turn-based strategy for free! The Trese Brothers never run ads in our games -- enjoy an ad free, permission free experience! Command your officers and crew from the bridge of your star ship to travel, trade, and battle across the immense Star Traders Quadrant. Employ a wide variety of strategies as an Assassin, Bounty Hunter, Trader, Pirate or Smuggler. Can you manage your resources, crew and officers well enough to turn a profit in the complex economy that’s sprawling across the on-going interstellar conflict?
Sudoku - The Clean One - Basic Sudoku game. Don't play it all that much anymore, but it was the best of the bunch when I did.
Super Fowlst - Great little roguelike that can get quite intense. I usually play more chill games but this one scratches that Action-game itch when I get it.
Tap Healer - Healing Touch - A great game that gives you the feeling of playing a healer in an MMO. You'll have npc allies that will tick damage on the enemy as you use your different abilities/talents to keep them alive. If you enjoy playing as a healer in RPGs this game is worth checking out, there's not really a story but as you progress you can actually see what it's like to play a healer in small dungeons or eventually large raids.
Tap Titans - The world has been overrun by terrible monsters and titans - It needs a hero to bring peace to the land, and that hero is you! As our leader, you must grab your blade and vanquish the terror. With the help of other warriors you can summon along the way, collect artifacts to make yourself stronger and destroy the dark forces to bring peace to the land.
Tap Titans 2 - The battle continues! Grab your sword and gather your heroes to battle mighty Titans in more than 70,000 levels. Enter tournaments, collect pets and become the ultimate sword master. An immersive Idle clicker RPG experience for all. The Titans are back, so join the adventure and tap tap tap to victory!
The Greedy Cave - In a land far, far away there once was a vast continent called Milton. It was a land where the power of rule came by the sword and the arcane, where Men who devoted themselves to the blade or to magecraft, could become the finest warriors, wisest wizards or the greatest adventurers. In this land, there are several kingdoms divided by borders but united through history. Countless stories of alliances, upheaval, and moments of peace bedeck this tapestry, but that is a tale for another day.
The Quarry - Great resource management game. Where you mine and transport resources to build and mine more. Just like factorio!
The Sequence 1 - A unique puzzle game. Build a sequence using special modules to transfer binary cell. Find solutions to solve 72 levels with simple and complex structure. Are you ready for a challenge?
The Sequence 2 - This is the next chapter of successful puzzle game [the Sequence]. It features new modules and introduces new game mechanics. Create moving sequences to bring "Binary Unit" to the destination point. Many levels could be solved in different ways, which allows to improve one's results and get into a higher position in leaderboard. Think out of the box to get to the next level! Create unique mind-blowing sequences!
Tower Fortress - A mysterious tower has risen! It emits plumes of noxious green smoke from its summit making people sick. Strange creatures infest the tower but if nobody tries to ascend it we will all be doomed! Are you that hero?.....
Triple Town - An original puzzle game in which you try to grow the greatest possible city. The larger the city you build, the more points you score. You build your city by matching three or more game-pieces: combine three grasses to make a bush, three bushes to make a tree... until you've filled the board with houses, cathedrals and castles. Along the way, you'll have to outwit giant bears who will try to block your progress.
Troll Patrol (Early Access) - A puzzle game which combines the tile-matching and RPG genres by offering a unique experience: Play as the last defender of the threatened troll den where vicious village people and heroes from far away castles and kingdoms knock down your door. Stand firm, take whatever weapon is close and fight them off to get your family and friends to safety. Protect what is rightfully yours, your home, your heritage. They come for blood, for revenge, to still their blood thirst. But you won't allow it.
Trueskate - The ultimate skateboarding sim.
Twinfold - Twinfold delves into the duplicity of duplication. A roguelike about merging golden idols and squashing angry faces. Manipulate a labyrinthine tableau with the swipe of a finger. Merge and munch on golden idols level up and gain game-changing abilities.
Ulala Idle Adventure - Whether you’re sleeping, eating, or taking the subway - come play Ulala: Idle Adventure! Ulala is an idle MMORPG, which brings to life the excitement and adventures of the Stone Age in a fun and social way!
Void Tyrant - Build a deck as you battle across the galaxy, gathering powerful cards along the way. With strategy and a bit of luck, you might be able to reclaim the Eyes of Chronos. A single-player adventure, play with 500+ cards and three unique classes to engineer a custom deck to your own design. Rooted in the simple hit-or-stand mechanics of blackjack, Void Tyrant is an easy to understand roguelike with engrossing depth. Battle quirky aliens, disarm traps, upgrade your spaceport, and face off with the sinister Wruut.
Ware Wolf Online - Defend your village from the forces of evil or become a werewolf and hunt your friends! Join the mystery game, fight for your team and find the liars among your ranks. Werewolf Online is a multiplayer game for up to 16 players. Each game has different teams such as villagers or werewolves all fighting to be the last team standing. Use special abilities to uncover the roles of other players and convince your fellow players to work with you.
You Must Build a Boat - Travel the world in your boat, from the top of the Mage Tower to the bottom of Hell
submitted by simonwood0609 to AndroidGaming [link] [comments]

2019 Report - 89 games down!

2018 report
2017 report
Despite the solid number, this was a bit of a mixed year. Free/nominal fees for subscription services meant I spent a fair bit of time on games which were not on my backlog (albeit most were on my wishlist, so I can treat them as a preemptive elimination!). I also had a few timesinks which I regularly went back to as I found many new games to be unsatisfying.

Completed Games

Game Hours
The Lion's Song 4
AER Memories of Old 3
Mad Max 35
Quantum Break 11
Hitman - The Complete First Season 12
Grim Fandango Remastered 6
The Deadly Tower of Monsters 5
Overfall 12
Rock of Ages 2 5
Battlefield 1 6
Soul Gambler 1
Stikbold 3
Cultist Simulator 14
Ziggurat 5
Tyranny 18
Orwell: Ignorance is Strength 3
Tesla Effect: A Tex Murphy Adventure 10
Train Valley 8
Rakuen 6
Dangerous Golf 7
Mutant Year Zero 13
Dishonored 2 18
Finding Paradise 5
The Witcher 3: Wild Hunt GoTY 85
SteamWorld Dig 2 6
Batman: Arkham Knight 30
West of Loathing ~15
The Flame in the Flood 7
Monster Prom 7
Yakuza 0 38
Dominique Pamplemousse 1.5
South Park: The Fractured But Whole + DLC ??
Hellblade: Senua's Sacrifice 8
Pizza Express 8
Yoku's Island Express 6
The Darkside Detective 4
Tales of Berseria 47
The Outer Worlds 21
Agents of Mayhem: Day One Edition 26

Other Games

Game Hours
PixelJunk Nom Nom Galaxy 4
Action Henk 2
Shantae and the Pirate's Curse 4
Castlevania: Lords of Shadow Ultimate Edition 5
Sheltered 12
Sid Meier's Civilization VI 31
Porno Studio Tycoon 3
Aarklash: Legacy 2
Intergalactic Bubbles 2
Tom Clancy's The Division 21
Kingdom: New Lands Royal Edition 4
Halcyon 6: Lightspeed Edition 9
FIFA 18 22
Seven: The Days Long Gone 7
Age of Wonders 3 12
The Dweller 1.4
Out of the Park Baseball 19 30
Niche: A Genetics Survival Game 3
Royal Heroes 4
Endless Space 2 - Digital Deluxe Edition 41
Monster Slayers 11
Dark Train 0.5
State of Decay 2 ~5
The Banner Saga 3 ~2
Gremlins, Inc 5
Warhammer 40,000: Space Wolf 8
Strider 2
Warhammer 40K: Dawn of War 2 9
The Painscreek Killings 2
Road Redemption 8
Moonlighter 7
Shelter 1
Mainlining 2
Reassembly 5
12 Labours of Hercules V: Kids of Hellas 3
Aaero 2
Purrfect Date 5
Space Hulk Ascension 3
Super Daryl Deluxe 8
Think of the Children 2
Legend of Grimrock 2 4
FIFA 19 18
Out of the Park Baseball 20 1
Oriental Empires 6
Iratus: Lord of the Dead 9
Into The Breach 5
There Came an Echo 1.3
World of Mixed Martial Arts 5 ~120
Star Trek Timelines ~180
Football Manager Touch 2019 ~80

Favourite games of the year

1) Rakuen
2) Finding Paradise
3) Monster Prom
4) Witcher 3 GotY
5) Yakuza 0

Most disappointing games of the year

1) The Outer Worlds
2) State of Decay 2
3) Warhammer 40,000 – Space Wolf
4) Purrfect Date
5) Tom Clancy’s The Division

Thoughts on each game

The Lion’s Song
Quite an interesting little game. It manages to link stories about music, painting, mathematics and war in a clever and engrossing way. The choices are genuinely impactful and make for tough decisions at times.
AER: Memories of Old
A short game, but quite relaxing and pretty – especially in the flight sections. I had no interest in the story, but the relatively gentle puzzles and enjoyable flights made it worthwhile.
Mad Max
Much like Mafia III, this is a 10-hour game elongated into a 30+ hour game by copy-pasting tasks. While in theory most tasks are optional, the slow progress and gating of upgrades essentially requires completion of much of them. This becomes a grind, and the gameplay isn’t quite enough to keep it interesting.
Quantum Break
A mediocre story and a mediocre shooter, yet somehow more than the sum of its parts. Maybe I’m just nostalgic for the days of FMV integration in games, but this wound up being quite entertaining.
Hitman – season 1
My first and only other Hitman game is Absolution, which apparently was a departure for the series. That leaves me in the position of finding this return to normality for the series as rather jarring. I prefer the linear and tighter nature of Absolution – since I don’t care enough to go back and complete them in different ways, it felt like a bit of a thin and shallow experience with a threadbare story.
Grim Fandango Remastered
I’m dreadful at P&C puzzle games, and quickly realised I wasn’t going to get far without a guide. As such, I cheated my way through most of it and just played it for the writing. Thankfully, the writing is so good that it was still fun. I wasn’t keen on Full Throttle, which I played last year, but this was amusing throughout.
The Deadly Tower of Monsters
A fun concept – a B-movie spoof – combined with surprisingly forgiving platforming mechanics. I’m not a fan of platformers generally, but the frustration-alleviating features and general sense of humour in the game made for a good experience.
Overfall
Solid roguelike tactical combat, marred by some sloppy writing [I don’t think English is the first language of the writers, but at least a spell-check would have helped], a wonky interface [pertinent information like resistances is obscured] and a strangely harsh unlock system. Not a bad game by any means, but could have been better with a bit more care.
Rock of Ages 2
Bizarre concept, even more bizarre writing, but entertainingly so. It’s surprisingly good-looking and quite fun, but five hours was quite enough for me.
Battlefield 1
I haven’t played a Battlefield game since Vietnam, so this took a bit of adjusting. The campaign is very well presented and offers a nice bit of variety, but it’s over so fast. I had no interest in multiplayer, so this made for a brief, if fun, experience.
Soul Gambler
A very brief visual novel, but at least it had distinct story paths. The writing was decent, if a bit awkward. My main gripe was that you had to individually click through each line on subsequent playthroughs, which is something many visual novels these days manage to avoid.
Stikbold
A rather strange dodgeball game. I didn’t find the strangeness nearly as amusing as Rock of Ages 2, but it was a moderately entertaining experience with a bit of variety through the different settings and objectives.
Cultist Simulator
I’m a bit mixed on this. On one hand, it had a surprising amount of content and complexity to it. On the other, it drastically inflated the complexity by veiling basic gameplay aspects. That could mean a lot of wasted time – or worse, inadvertently wrecking a multi-hour playthrough - because it wasn’t clear what you should be doing next. Walkthroughs and guides were essential. While there’s merit to a game which rewards experimentation and discovery of mechanics, there is a point at which it’s just too obtuse, and at times the game did go a bit too far in that respect.
Ziggurat
A quite clever blend of roguelike and FPS. I’m not much of a fan of the latter, but the gameplay was fun and the roguelike elements softened the blow of failure.
Tyranny
I disliked Pillars of Eternity and went into this with some trepidation. Fortunately, it was a more enjoyable and accessible experience. Where Pillars just threw a mindnumbing amount of lore at me, this offered a relatively comprehensible story doled out in appropriate chunks. While it did have some of Pillars’ mechanical issues, like poor pathfinding in combat, they did not seem nearly as bad (perhaps due to the smaller scale of battles). The base management stuff seemed tacked on, confusing and wholly unnecessary. It was far from my favourite RPG, but solid enough – and didn’t overstay its welcome.
Orwell: Ignorance is Strength
I enjoyed the first Orwell game and initially found this a similarly good experience. The few changes were worthwhile ones, and the story seemed to be building up well. Then it suddenly ended. Surely I done something wrong and met an early endgame? Nope, that was it – a mere few hours of gameplay, with an ending so abrupt that I had no idea it was one until the credits rolled. There are different endings, requiring additional playthroughs, but after that disappointment I wasn’t interested in going back to it.
Tesla Effect: A Tex Murphy Adventure
This was my first game in the series, and I found it enjoyable. I only had to cheat a few times (which is remarkably good by my standards!) and the cheesiness of it was all rather endearing. The sequel is now on my wishlist (though it seems to be a fair way off).
Train Valley
A decent puzzle/strategy game, which quickly escalates from rather placid to chaotic. The simple concept still requires a fair bit of thought to succeed, and while I bumbled through somewhat, it was fun.
Rakuen
Beautiful. One of my favourite games, evoking the spirit of To the Moon by dealing with weighty topics in a whimsical manner. Wonderful soundtrack and great design.
Dangerous Golf
I enjoyed this more than I’d expected. It’s all a bit messy, as one would expect from a heavily physics-based game, and almost throws in too many variations, but it is fairly satisfying. In some levels it’s all too easy to get a platinum medal through sheer luck, but in other levels it takes a fair bit of skill and thought to get a good score, which is rather more satisfying.
Mutant Year Zero
This was frustrating. It has the ingredients for a solid game – great presentation, imaginative world, decent writing and voice acting and the core of a solid tactics game. The problem is that it is structured essentially like a puzzle game. The odds are so intensely stacked against you in a group battle that you must pick off enemies one by one. This makes for a slow and tedious process, especially when combined with the impact of RNG and the unsatisfying ending.
Dishonoured 2
I felt a little let down by this. Presentation was good, story was fine, but the powers were mostly unengaging and the combat was frustrating. The combat issues were partly my fault in that I tried a non-lethal run, but while there were a few more non-lethal options, I would have loved an option to just punch someone in the face rather than having to stand around waiting to parry in order to launch a non-lethal attack.
Finding Paradise
This had a lot to live up to – To the Moon and A Bird Story are among my favourite games – but once again Kan Gao delivered. Touching, funny, surprising and engrossing.
The Witcher 3: Wild Hunt – GotY Edition
I went into this with a bit of trepidation, having strongly disliked the first two games in the series. While I am a big fan of the books, the gameplay never clicked with me. This was an improvement to some degree, but I still found the combat in particular frustrating and relatively shallow. I wound up just playing it as a story, and it delivered in that respect – even many of the side quests were more memorable than the main storylines of a lot of other RPGs I’ve played. While I certainly won’t be joining the “Praise Geraldo” crew, I at least had a better experience than I did with the other games in the series.
SteamWorld Dig 2
I loved the first game. This was certainly enjoyable but did not reach quite the same heights; perhaps through lack of ambition if nothing else. Solid enough, but lacking the impact of its predecessor.
Batman: Arkham Knight
This felt like the weakest of the three main Arkham games (I didn’t like Origins much at all, but that is somewhat separate). The combat, setting and presentation were all as interesting as ever, and the story got genuinely interesting towards the end, but the damned car seemed to drag down everything it was involved in. From puzzles to battles, it always felt a bit wonky to me – a particularly sharp contrast to the famously smooth and refined movement and combat the series is known for. Unlike Asylum and City, I didn’t complete the Riddler challenges. This was primarily due to the car, which I was thoroughly sick of by the end. Perhaps I was rendered a bit grumpier than usual by that, but I also found the Rocksteady tendency to lead the player by the nose at some points, and then leave things utterly oblique at other times, to be particularly grating.
West of Loathing
Genuinely funny at times, and I loved the art style, but it did drag on a little.
The Flame in the Flood
Quite an atmospheric and appealing game. The presentation is gorgeous, albeit marred by irritating pop-in even on a GTX 1080. The gameplay is pretty easy to pick up, and while it can be frustrating in the way that a survival game with randomisation inevitably can be (and why the hell can’t I boil water to remove the bugs?!), the checkpoint system is generous enough to ameliorate this.
Monster Prom
I am not usually one for VNs, but this is great. Entertaining characters, often hilarious (and oh so wrong) writing and easy enough to play through in 15 minutes (it says the short game is 30 minutes, but it doesn't take me anywhere near that). There is plenty of content, some of which is unlockable, meaning there is substantial replayability.
Yakuza 0
The first in the series for me, and quite enjoyable. It was funny at times, though the main plot did cause me to drift off towards the end – I wound up doing crosswords during some of the interminable cutscenes. The combat got a bit repetitive, but it was easy enough to get the hang of. I didn’t enjoy it enough to get stuck into the numerous side activities, but the main game was decent enough.
Dominique Pamplemousse
This is a curious game. It is brief (barely an hour long) and linear. The puzzles are simple. Much of the dialogue is sung, for no apparent reason - and not particularly well. The art style has been described as "claymation noire"; there's little er..."mation", and it all looks a bit muddy. Writing is fine. I chuckled at a few bits, but it's hardly memorable.For all that, I quite liked it. It's original and there's heart to it. In a sea of lazy asset flips, generic AAA games with no respect for your time and visionless projects, here's an example of people actually daring to have a go with a unique vision.
South Park: The Fractured But Whole
Not nearly as well-written as its predecessor, but with significantly better combat. The badge progression system was clumsy, and at one point I was left with a stack of grinding to do. Generally a solid experience, though.
Hellblade: Senua’s Sacrifice
Wonderful presentation, with some of the best voice acting I’ve heard in games. The gameplay itself was decent. Combat was a little too simple, and puzzles could be frustrating at times, but it’s really all about the experience.
Pizza Express
I feel a little silly having spent a lot of money on a gaming rig when I use it to play stuff that looks like something out of the early ‘90s. Nonetheless, this was good fun – amusing story, addictive gameplay and a surprising amount of content.
Yoku’s Island Express
Cutely presented and an interesting concept. It can be infuriating at times, requiring a degree of precision which is perhaps best not associated with pinball, and getting around can be a bit confusing. Overall, though, it’s quite fun.
The Darkside Detective
A pretty simple point & click adventure (aside from one strangely hard instalment), broken into small episodes to make it easy to get through a portion at a time. Nothing exceptional, but a decent way to spend a few hours.
Tales of Berseria
A surprisingly engrossing tale. It's frequently funny and features likeable characters. The voice acting is excellent - it's a tour de force for Cristina Valenzuela in particular.
That helps mitigate a convoluted combat system. It was still throwing tutorials at me after 15 hours; I wound up ignoring them and button mashing, which seemed to work fine on Normal difficulty anyway.
Performance is rock solid. Smooth FPS, fast loading and limited pop-in.
I have never played a Tales game before, and may not play another one, but it doesn't take a love for the series to enjoy this game. Perhaps the group best warned to stay away are achievement hunters - some of them seem to take a heck of a lot of work.
The Outer Worlds
Disappointing. The simplistic combat not only makes that portion of the game dull, but also weakens the RPG aspects since you can pour all your upgrade points into speech skills, making those challenges a breeze. The writing is one-note (everyone is quirky, snarky or both), the choices are binary and rarely provoke thought (indeed, the hardest choice was one of the very first) and the characters aren't particularly interesting - nor are they given much chance to be in their shallow quests. It also performed poorly on a decent rig - though that's to be expected from Obsidian.
Agents of Mayhem
It's...not that bad. Sure, it's flawed - repetitive quests, buggy at times and nowhere near the level of Saints Row's writing - but it has an enjoyably distinct set of characters (sadly enough, the character missions were more interesting than those of Outer Worlds) and the combat is enjoyably free-flowing.
PixelJunk Nom Nom Galaxy
I liked the idea of discovering ingredients and turning them into various products, but it quickly became centred around ever more complex process designs which were of no interest to me.
Action Henk
A fun runner; gorgeously presented. I sucked at it though!
Shantae and the Pirate’s Curse Presented in an enjoyably light-hearted manner, but it felt like it was dragging on even after four hours.
Castlevania: Lords of Shadow Ultimate Edition
I was quite excited to play this, since it featured three of my favourite actors – Patrick Stewart, Robert Carlyle and Jason Isaacs. That’s the only reason I managed to last five hours. I hated pretty much everything about it; the shoddy fixed camera, the tedious fighting, the cringeworthy writing… The sad thing is that I bought another two games in the series.
Sheltered
A solid little survival management game. I didn’t enjoy it nearly as much as Zafehouse Diaries or Dead State, mainly because the RNG was a bit too impactful. It’s far too common for a game to simply be unwinnable due to a lack of rain and/or the distribution of resources in nearby locations. When things are fairer (or the difficulty is lowered) it becomes quite a grind – with no real winning condition and little in the way of variety (there are a few shallow quests of minimal value or interest) tedium ensues.
Civilization VI
Quite liked the new mechanics and enjoyed playing as Australia (though Walzing Matilda is so distinctive that it gets a bit grating). Having spent many hours in its predecessors though, there was nothing particularly groundbreaking which compelled me to play more than a few games.
Porno Studio Tycoon
I’ll give pretty much any management game a go! Unfortunately, things weren’t particularly well explained and while there seemed to be a bit of depth, a lot of it was blocked off (to add to the confusion, the tutorial focused on mechanics which were blocked off for much of the early game).
Aarklash: Legacy
I normally like tactical games, but this was just too unforgiving and there was no ability to grind to reduce the difficulty.
Intergalactic Bubbles
It’s basically Bubble Bobble, which is fine. It’s quite nicely presented. The problem is that each level is meant to be completed in a certain number of moves, but since the bubble colours are randomly generated, it’s mostly down to luck – you might be able to wipe out half the bubbles on your first move, or might struggle to get any matches at all.
Tom Clancy’s The Division
I got fairly close to the end of this game but was just so fed up with it that I couldn’t push myself to get through it. The story was forgettable, the shooting mechanics were mediocre, all the extraneous gameplay elements were just an annoyance and I felt the game was balanced against me as a solo player (only twice did I find a co-op partner, and both of them screamed in Korean throughout). It looked impressive, at least.
Kingdom: New Lands Edition
I really thought I’d like this game, and had it on my wishlist from release. I love management games, and have no issue with passive management. It also looked gorgeous; this is one of the best-looking pixel-art games I’ve played. Unfortunately, it did not click at all. The AI was not bright, which is inevitably a source of a lot of frustration in a passive management game. Further, the gameplay was just dull. I felt like I was running back and forth endlessly for little reward – pretty though it may have been, I found myself wishing for a button to speed up time. The positive reviews suggest it is a relaxing and chill game – I just found myself frustrated with the AI and bored by the gameplay.
Halcyon 6: Lightspeed Edition
For some reason I thought this was more of a starbase management sim rather than a tactical space battle sim. The starbase elements are there, but they are pretty thin. Most of the game is about the tactical space battles, which were interesting and varied enough early on, but after nine hours and no end in sight I was sick of them.
FIFA 18
I haven’t played a FIFA game since ’98, so it was interesting to give this a go. The story mode was okay – quite well presented, but the player rating system was infuriating at times (the out-of-position penalties in particular). I did find that there was a huge gap in the difficulty settings – one was ludicrously easy (insultingly so; the AI kept missing from close range), but the next was a bit too steep for someone essentially new to the series. An option between the two would have been nice, or at least an easier difficulty which at least tried to mask how easy it was making things! I also tried management mode, but having been used to Football Manager’s detail I was not able to get into this.
Seven: The Days Long Gone
This was a frustrating experience. I really liked the concept of an isometric thief RPG, and did my best to give it a fair chance. It had its positive aspects; freedom of movement, decent voice acting and reasonable graphics. However, the freedom of movement also worked against it; confrontations with enemies often spiralled into circular chases suited to Benny Hill music and I lost count of the number of times I plunged to an untimely death through a misstep. Moreover, it didn’t really work to its premise. The game started with a tutorial centred around a stealthy heist, which seemed to be the central premise of the game. The next time I encountered a situation close to that was six hours later.
Age of Wonders 3
I loved Shadow Magic many years ago but struggled to get into this. Maps seemed to take an inordinately long time to the point that armies were monstrously large and there was no research left. Maybe I was too defensive, but the AI was very passive.
The Dweller
A decent little puzzle game with minimal assets.
Out of the Park Baseball 19
A slight improvement on its predecessor. The main addition was an online card-game mode, but I’m not sure that works well in a management game. My squad was rapidly full of high-end talent and I felt no real connection to the team.
Niche: A Genetics Survival Game
Nice concept, but a rather wobbly execution. The genetics aspect tended to be lost due to the fast paced and tough nature of the game; the focus was so much on just keeping any creature alive that genetics didn’t come into my thinking. Apparently the best strategy is to sit on the first island for ages and build up a tribe, but the tutorial didn’t make that clear at all.
Royal Heroes
A grindy and buggy mobile game.
Endless Space 2 – Digital Deluxe Edition
I thought I was falling out of love with the space 4X genre, having been very disappointed with the last few I placed – particularly Stellaris – but this hit the mark. The alien races are distinct, making for significantly different gameplay. The gameplay itself is always interesting; unlike Stellaris, it doesn’t hit a dead patch mid-game. I found the combat a little frustrating – seemingly even contests would often have completely one-sided results for no apparent reason – but aside from that it was a solid game.
Monster Slayers
An enjoyable little rogue-lite deck builder. While I normally prefer a bit more flexibility in deck building, tying cards to characters meant that each one had a distinctive feel which gave the game plenty of replayability.
Dark Train
This sounded interesting in concept, but was way too oblique for me.
State of Decay 2
This seemed like the perfect game for me – I love survival management and settlement building. Unfortunately, it wound up feeling rather like a shallow MMO – trite dialogue, grindy tasks and no real sense of purpose or direction. I just found myself engaging in long, dull runs between locations, engaging in the same shoddy combat over and over again.
The Banner Saga 3
I played the first two games in the series to completion and seem to recall enjoying them, but something about this did not click at all. I had zero interest in the story – the time between instalments has dulled my memory of it – and the gameplay just felt so flat. I’m not really sure what changed between playing the last two games and now, but I had no motivation to keep playing.
Gremlins, Inc
A reasonably enjoyable but forgettable board game.
Warhammer 40,000 – Space Wolf
This is a game plagued by odd design choices. It has turn-based combat (which I love), but it is deprived of so much of its strategy by the way it is designed. Enemies appear at arbitrary moments from arbitrary locations (including amid your troops) without warning or logic, meaning that success requires either a degree of fortune or grinding missions to know when and where enemies will appear. Perhaps this is to compensate for the weak AI, which is prone to boneheaded acts, but it just makes things irritating and dull.
It also has a card collecting and deck building mechanic (again, which I love). The distribution of cards, however, is bizarre – completing tasks in missions (which can take 30+ minutes each) will give a couple of low-level cards. In contrast, activating one of numerous codes from the forums provides a pile of high-level cards. “Legendary” cards are so readily available in this form that a deck can be filled with them with a few minutes’ effort. There is a clumsy system for upgrading each card, none of which is explained in the shallow tutorial.
There is also an upgrade path for your squadmates – again poorly explained – which is reliant on grinding missions. They don't use your custom decks, so while you're flooded with Elite and Legendary cards for the leader, you have to grind just to eke out a few more Uncommons for the rest of your squad.
There's really nothing else to recommend the game. Graphics and sound are serviceable and the story is barely there. It just feels like yet another Warhammer game pushed out for the sake of it.
Warhammer 40,000 – Dawn of War II
Another disappointing Warhammer game.
Again this had things I liked – a strategic layer with character progression, equippable loot, choice of missions and ebb and flow of the wider battle. However, I found this constrained by the limits placed on that strategy, with constant time pressure funnelling me into the key missions . I’m not sure how much that time pressure would have impacted on the outcome – would doing side missions result in overall failure – as it was never properly explained.
Moreover, I found the RTS gameplay really quite dull and repetitive, such that I didn’t feel compelled to continue.
Road Redemption
Incredibly dumb – horrible dialogue, clumsy gameplay (trying to aim guns while riding was a nightmare) and buggy (the one round which I won was as a result of a bug which caused me to be invincible for most of it), but it did have some entertainment value.
Moonlighter
Having spent 125 hours in Recettear, it's fair to say I am very much open to the burgeoning shopkeeper-by-day/dungeon-crawler-by-night genre. Unfortunately, this fell flat. Even after a relatively short period it became a dull grind.
Much of that is due to a distinct lack of charm; it looks nice in screenshots, but lacks any real character or presence in game. The absence of any decent writing is another problem; what there was of the story didn't interest me in the slightest. In contrast to a game like Recettear, filled with charm and heart, this was utterly bland. Add in the clumsy storage system, shallow shopkeeping, sluggish combat and irritatingly repetitive music, and seven hours was more than enough for me.
Shelter
Was rather surprised to dislike this. I found myself getting lost far too easily, which given that it was a very linear game meant a lot of frustration. The visual presentation was grating and confusing.
Mainlining
Moderately interesting hacking game, but too shallow, linear and not particularly well written.
Reassembly
Took a while for this to click, but once it did it was decent enough. I could have spent many hours playing this in the ‘90s, but it didn’t have enough of interest for me to do so now.
12 Labours of Hercules V: Kids of Hellas
Cute enough, I suppose, but quickly became repetitive.
Aaero
A music-based shooter with poorly explained shooter mechanics and music which was very much not to my taste. One track really stood out as effectively blending the music and game mechanics, but that should have been the standard rather than the exception.
Purrfect Date
This game is presented as a cutesy, tongue-in-cheek game and for the most part it pulls that off pretty well. If that was the sum of it, I'd be reasonably satisfied. Instead, there is a dark, unpleasant story underneath, with numerous descriptions of animal abuse.
It's utterly jarring - a game which is presented as being for cat lovers (not that kind of lover), yet featuring descriptions of them being victims of torture, experimentation and killing.
The closest thing to a warning on the store page is a reference to "black humour", which doesn't cover it in my view. There is no humour in these scenes, so it’s not “black humour”. I don’t know what it is, other than a simply bizarre choice. Even putting aside the lack of warning, it's an unpleasant and jarring experience. I'm at a loss as to what on earth the devs were thinking.
The writing is otherwise reasonably good. The structure of the game, however, is poor. It requires multiple playthroughs to get a proper ending, and there is no way to quickly skip the text. Prepare for RSI, clicking through page after page of dialogue, if you ever want to get to the ending.
Suffice to say, going through this once is quite enough for me.
Space Hulk Ascension
I normally love turn-based combat, especially with RPG progression, but this was just dull and frustrating. Not having a good year with Warhammer games.
Super Daryl Deluxe
All very QUIRKY, and constantly at pains to remind you of how QUIRKY it is, without ever being particularly amusing. The art style is at least eyecatching, and some of the music is decent, but the writing didn’t grab me at all. The combat was a grindy battle of attrition – the only thing worse than “kill x monster” quests are “collect x items which randomly drop from only a small percentage of monsters after you kill them” quests. Add in the ever-frustrating boss fights where you had to win through repeating an unintuitive set of actions several times, and I didn’t feel like going much further.
Think of the Children
Nice idea, and it’s good to play a locally-made game, but it’s dreadfully designed for a single player. Although it can have up to three co-op partners, it doesn’t adjust the difficulty in the slightest to cater for a solo player rendering it near-impossible.
Legend of Grimrock 2
Obtuse puzzles, clumsy combat and bland design made this quickly unappealing.
FIFA 19
I mainly just played for the story mode, which was fine. Didn't notice much of a difference from 18.
Out of the Park Baseball 20
No discernible improvement upon its predecessor.
Oriental Empires
Some nice ideas, but thoroughly dull. In six hours I was attacked three times by bandits and spent the rest of the time painstakingly building farms.
Iratus: Lord of the Dead
An enjoyable little strategy game. I will probably go back to it since it's in early access and is constantly being rebalanced.
Into the Breach
Moderately interesting strategy, but not enough to keep me coming back.
There Came An Echo
Iridium's previous game, Before the Echo (aka Sequence) was a flawed but enjoyable hidden gem.
There Came an Echo has a similar level of charm, but two fundamental problems.
The first is that it was simply unplayable on my PC. A black screen after loading; no way past it. Apparently it was due to an incompatibility with my microphone which is rather problematic when I don't HAVE a microphone.
The second is that (having used my partner's computer to run it) ultimately it's a very raw proof of concept. Like its predecessor it has charm in the voice acting and writing, but unlike its predecessor it is just not a lot of fun to play. Put aside the gimmick of giving voice commands and you're left with a short, clumsy, shallow and frustrating experience.
World of Mixed Martial Arts 5
As usual for the series (indeed, the dev in general), a stack of good ideas marred by fundamental flaws. Good as a hypnotic experience between other games.
Star Trek Timelines
I tried this briefly a few years ago and didn't get into it, but I certainly did this year. It's all pretty shallow, but as a fan-friendly timewaster it's decent enough.
Football Manager Touch 2019
Endlessly infuriating, and a bit buggy, but always manages to draw me back in.
submitted by Donners22 to 12in12 [link] [comments]

[Steam] Winter Sale- Hidden Gems II; The Eleventh Hour

Personal Note: If you found any other hidden gems, or just have something to say, say it in the comments! It's the eleventh hour and people can actually hear you now!

Inspired somewhat by the recent post of Hidden Gems, I found that it's largely become completely congested. As such, I'll coalesce a lot of the deals posted by the guys there here, instead. I'll add others in case I find any of them in the original thread.
Personal Favorites
Puzzle Games found by crabbit
Random picks by ND1Razor
Unusual Games found by thelazyreader2015
RPGs loved by thelazyreader2015
Games Thrice Reposted by ParanoidAndroid1309
strikan33 posts the base list
With some other titles, Art4dinner recommends:
Gramis Silently slides:
A small list by thinkforaminute
Story rich, atmospheric game dragged into the light by BabyMustache
Less than a quid by Dux0r
A list of openish world RPGS from thelazyreader2015
Wishlist and personal favorites from gpt999
Misc Recommendations
With the large quantity of the old deals posted, I'd love to see any other hidden gems there might be out there. I'll post the two major things from the previous thread (The massive posts on Coop games and the massive post on games less than three dollars) below, and I'll post any other collections or mild reccomendations I find above.
submitted by Ullyses_R_Martinez to GameDeals [link] [comments]

Streamlined Beginner's Guide

I was making edits to A Beginner Guide written by a Beginner and Updated by a Friend when it gave me the error message that the post had too many characters. I decided it was honestly too wordy. I hope that the clarity of the message was not lost during the chopping process. Light suggestions and/or questions are welcome. I added this to the wiki as well after updating it due to your suggestions :)
The guide starts with day 1 "need to know" information then proceeds with Characters you Want, the Daily Grind, More to Grind, Comic Cards, Character Optimization, and finally a Quick Start Glossary.
 
First Month Goals
 
Content Difficulty Progression
This is a rough estimation of the progression of the game using the character level as a reference.
1-50 50-60 60+ 60++ 60+++
Story Mode Ch.1-8 Chapters 9-10 Chapter 11 Chapter 12
VS: Easy/Normal VS: Hard World Boss iThanos World Boss Ultimate
- - SL 1-15 SL 15-25 -
- - Strange Epic Quest Wolvie Epic Quest -
AB AB AB clear XAB clear XAB score chasing
TL TL/AC TL/AC TL/AC TL/AC
Cards: - 4* cards with ~30% SCD and 20+ Ignore Defense 4*/5*/6* cards w/SCD, Ignore Defense, and Attack 6* cards with ~30% SCD, ~30% Ignore Defense, and +30% All Attack
Villain Siege, Alliance Battle, TimeLine, Alliance Conquest, ShadowLand.
 
Starter Team: 6* Sharon Rogers, Loki, and any top character of your choice
This can be done with the 6* selector (day 1), the 6* selector (day 7), and "Hero's Journey".
A "Six Star Selector" allows for you to choose a character from a menu and that character is immediately 6* regardless of whether you recruited them or not.
For your 2nd and 3rd starter characters there are conflicting recommendations which to me proves it doesn't really matter who you choose, but be warned that not all characters are created equally so it is best to choose from these or the difficult to farm "Facetank" characters listed further down.
Check out the analysis/discussion from "Starter toons: Sharon Rogers and _________?" and decide for yourself, but definitely get Sharon Rogers.
 
After your first "failed" mission it is highly recommended to get 4 star Iron Fist.
Get his Hobo (netflix) Uni when you have the chance.
 
Farm Enough Story Mission Bios to 6 Star Cap, Widow, and Iron Man.
Both Cap and Iron Man will be very useful additions to your team. Black Widow can be good, but as a beginner will be mostly useful as a striker in the Corvus Glaive World Boss battle.
You can get Age of Ultron unis for gold.
 
Use your 3 day trial of bio subscription for "Paywall" characters
I would recruit Enchantress, Agent Venom, and Kid Kaiju who are all still useful at T1. I would only use them on Carnage if you plan on paying for a bio subscription to T2 him (need ~366 bios to max gears). You will still need to get Mega Rank Up Tickets (2600 Crystals on weekend) to rank them up.
T2 Carnage > Agent Venom > Kid Kaiju > Enchantress > Ironheart > Hyperion > T1 Carnage
 
The best deals for real money include Stark Stash, Bio Subscription, VIP Package, and S.H.I.E.L.D.
Prices vary slightly depending on where you live and whether you use android or Apple (android is cheaper), but these are generally the best deals:
You don't need to spend money to be successful in this game, but I would highly recommend at least getting the Stark Stash (or bio sub) to get to VIP 1 (200 Crystals) for increased gold in Co-Op. You'll also hear a lot about "tag heals" which is unlocked at VIP 3 (2300 crystals total), and "Heroic Rifts" which are unlocked at VIP 10 (99,000 crystals total).
The best deals for Crystals include on sale uniforms (750), Mega Rank Up Tickets (2600), and "Deluxe" pack (6600).
 
Get in as high level alliance as you can (ideally 24+)
Use the weekly recruitment thread to join an Alliance for camaraderie, alliance stat boosts, alliance member rifts, energy rewards, and Alliance Battle/Conquest. Note that the stat boosts from Alliances You may see Alliance requirements including days of activity, Alliance Battle score, and Alliance Conquest participation. Even so, there are so many alliances out there that the odds are good that you can find a good balance between casual and competitive. There will also be a variety in beginner and veterans. But let's be honest, veterans need beginners around to tell them that they are awesome :)
 
Don't go "all in" on Epic Quests (Dr. Strange and Wolverine/Jean), rather dip your feet!
Dr. Strange, Wolverine, and Jean are all amazing, but the cost is significantly above a beginner's paygrade. I would however recommend completing enough quests to start farming Baron Mordo (need 50 Red Norns and 200 Blue Norns) and Rogue/Beast (need 100 Dimension Debris and 100 Red Norns). Rogue (speed) and Beast (combat) are perfect complements to your Sharon/Loki starter pack. For more information: Dr. Strange Epic Quest Guide and Rise of the X-men Epic Quest guide.
 
 

Characters and why you want them:

Facetank chars - Low skill threshold to defeat most content. High priority characters bolded.
Character Survivability Farmability
Sharon Rogers iframes + damage immunity Use starter selectors. Otherwise Bio Selectors.
Loki shield + clones = RUN Viable starter option. Otherwise Dimension Rift "Chitauri Invasion"
Carnage iframes + invincibility @ T2 Bio $ubscription only. Use Rank up Tickets and save bios for gears.
Agent Venom iframes + shield + invincibility Bio $ubscription only. Use Rank up Tickets and save bios for gears.
Enchantress shield, and can permanently charm world bosses Bio $ubscription only. Use Rank up Tickets and save bios for gears.
Kid Kaiju iframes + summons + shield Bio $ubscription only. Use Rank up Tickets and save bios for gears.
Elsa iframe + damage immunity @ T2 Villain Siege Chaos Tokens
Kate Bishop iframes + stuns Villain Siege "Hard"
Captain Marvel damage immunity Timeline Honor Tokens
Crystal snare attacks + shield Special Mission, Inhumans "Crystal Palace"
Songbird snare attacks + shield Special Mission, New Avengers "Baked Alaska"
Groot Heal; Baby uni: iframes Dimension Rift "Bark is Worse than Bite"
Yellow Jacket several iframes Dimension Rift "Amazingly Interesting Voyage"
Wasp damage immunity "bubble" + iframe Dimension Rift "Growth Spurt"
Baron Mordo iframe + stuns + shield Epic Quest, Memory Mission "Road to the Monastery"
Ancient One invincibility + heal Epic Quest, Memory Mission "Monastery in Trouble"
Hellstorm immunity + summon Epic Quest, Dark Dimension "Increasing Darkness"
Rogue damage immunity (skill/leadership) + iframes + heal Epic Quest: Rise of the X-men, Tracking "Going Rogue"
Beast stun + snare + iframe Epic Quest: Rise of the X-men, Tracking "Friends and Enemies"
Storm stun + guard breaks + iframes Epic Quest: Rise of the X-men, Tracking "Weathering the Storm"
Cyclops stun + guard breaks + damage immunity + iframe Epic Quest: Rise of the X-men, Tracking "Blindsided!"
Magneto bind + guard breaks + shield + iframes 6600 crystals for "Deluxe" pack; "Mutual Enemy"
Captain America damage immunity + iframe (uni) Story Mission 1-1, 3-10, and 5-6
Black Widow dodge + guard breaks + stun (uni) Story Mission 1-4, 2-6, 3-9, and 5-4
Iron Fist uni: invincibility + iframe; dodge @ T2 Story Mission 4-5 and 6-5.
Elektra iframes + stun Story Mission 4-6, 7-2, and 7-5
Black Panther damage immunity + iframes Story Mission 8-1
Thor guard breaks + shield Story Mission 8-9, 12-5, and 12-8
Blackbolt guard breaks + damage immunity @ T2 Story Mission 8-10
GR (Robbie Reyes) iframes + shield Bio Selectors.
Mantis iframes + heal + fear bubble Bio Selectors.
Red Hulk guard breaks + heal + damage immunity (uni) Bio Selectors.
Silk shield + webbing Bio Selectors.
 
Leadership characters - Only need ranking and mastery to be helpful. Characters worth further investment are marked with ‡
Boost Character(s)
48% Damage to Male She-Hulk (uni = +55%)
45% Energy Attack Hela, Ironheart
45% Energy Attack for Blast Ancient One‡, Star-lord (uni = +50%)
45% Physical Attack Gorgon, Beast
40% Energy Attack Ebony Maw
45% All Attack Magneto‡ (for X-men)
36% All Attack Moon-Girl‡
24% All Attack Wiccan‡, Sin, Punisher, Ultron, Shang-Chi‡, Hyperion‡, Hogan, Cyclops‡ (+24% All Defense)
30% Energy Attack Crystal‡, Singularity, Lash, Captain Marvel‡, Modok, Blackbolt‡
30% Physical Attack Elsa‡, Deathlok, War Machine, Crossbones, Winter Soldier, Ulik‡, Hulk
18% All Attack, 18% All Defense, 6% Speed Wasp‡
36% All Attack for Universal Ronan‡ (+36% all defense), Medusa‡
60% Lightning Damage Lincoln
60% Fire Damage Satana‡, Red Hulk‡
60% Cold Damage Misty Knight
 
Support characters - Generally cannot be main damage dealers unless marked
 

The Daily Grind:

Complete each of the daily "challenges". Most of these modes should be done during Hot Time (reduced cost and increased rewards) which occurs twice a day for 3 hours (6 AM/PM Pacific Time). Most can also be played on "auto" by using clear tickets. For Story missions you can "autoclear" which will insta-clear the level giving you gold and shield/alliance experience, but it will not give your characters experience.
Story missions (1+/day):
Complete story mode chapters up to 10 as soon as you can. You can level characters more quickly using higher levels. After you have done such, here's a list of story mode characters (alphabetical) that you might want to get:
 
Special missions (20 min/day):
Rank New Avengers Inhumans
1 Songbird Crystal
2 Wiccan Gorgon
3 White Tiger Moon Girl
4 Squirrel Girl Maximus
5 Hulkling Karnak
 
Daily Missions (2/day)
Fairly easy missions with great rewards including: gold and the option for Iso-8/nornstones, more gold/experience chips, or M'kraan Shards (X-men material).
 
Villain Siege (1-3/day)
This is a fossil of previous “end-game” content. It is more important that you win the battle then you use all of the recommended characters. If you know it will take you two tries, then use a team with NO recommended characters first, followed by one with 2-3 of the recommended characters.
Use the Chaos Tokens for: Elsa >> Chaos Custom Gear Chest/Chaos Chest > Ant-man > Lash
 
Timeline (1-10/day)
A "one vs. one" matchup that gives honor tokens for each battle (win or lose) and crystals at the end of the week for how high you scored in comparison to others. Note that your characters start with all skills on cooldown while the enemy's do not. At least do one a day, but it would be worth it to do all of them.
Use the Tokens on Captain Marvel > Warwolf > Honor Card Chest/Honor Chest > Gamora
 

More to Grind

Alliance Battle
Great source of gold, norns, and bios. Here's a chart of who to use from my Alliance Battle Guide:
Day Main Damage Leader Support Notes
Open (x2; reset day) Loki, Sharon, Hellstorm, Strange She-Hulk, Ancient One, Gorgon, Hela Warwolf (T2), Coulson (T2), Groot (T2) save combat/villain (i.e. Carnage) for XAB
Combat Hobo Iron Fist, Agent Venom, Carnage, Black Panther, Moon Knight, Red Hulk, Captain America She-Hulk, Hulk, Shang-Chi Groot (T2), Warwolf (T2) save T2 Warwolf for XAB, unless you have T2 Coulson.
Blast Sharon, Enchantress, Strange, Mantis, Cyclops Ancient One, Star-Lord Coulson (T2)
Speed Elsa (L), Kate, Rogue, Silk, Kid Kaiju Elsa, Winter Soldier Baby Groot (T2) Speed day is tough. Get Elsa's uni and her T2.
Universal Loki, Hellstorm, GR (Robbie Reyes), Captain Marvel, Black Order, Dmmu, Odin Ronan, Medusa, Hela Throot (T2) Loki strikes again.
Female Sharon, Floki, Elsa, Mantis, Rogue Hela, Ancient One (uni) Ancient One (uni) Starog is easier than Loki (uni) and would allow Floki to be used for XAB as DPS (if no BO) or team-up (w/DMMU).
Villain Loki, Enchantress Ronan, Hela n/a Looookiii
 
Dimension Rift (3 "completions")
Coordinate Rifts with alliance members to get completion bonus (gold, dimension debris, energy). MFF etiquette strongly suggests you commit to several battles in a rift if you choose to enter it.
Cards to farm: Loki, Nebula, Baby Groot, Star-Lord/Yondu, Zombies (Heroic Rifts), and Punisher (Heroic Rifts)
Characters to farm: Loki > Wasp/Yellowjacket/Groot > Ronan > others
 
Co-Op (5 "Rewards" collections)
It is worth it to increase your VIP to 1 for its benefit in Co-Op alone. There are 8 reward slots that open with increasing VIP. VIP 1 opens the GOLD slot. Otherwise the first slot is random (giving you a chance for gold).
Characters at 4 stars & level 40 Stage ~Gold per ”Reward Acquired”
0 Stage 1 ~260,000
21+ Stage 2 ~280,000
41+ Stage 3 ~320,000
61+ Stage 4 ~360,000
81+ Stage 5 ~400,000
101+ Stage 6 ~440,000
 
Epic Quest Missions
Memory Missions, Dark Dimension, Tracking, Veiled Secret, and Mutual Enemy will eventually become part of your "daily grind," but as a beginner focus only on farming Rogue and Beast from the X-men "Tracking" missions. It might also be worth farming Baron Mordo from Dr. Strange Memory Mission "Road to the Monastery" partially due to the extra obelisks.
 
World Boss Invasion (unlimited)
Your characters will be temporarily maxed for this co-op boss battle. Be sure to read and follow the requirements as best you can. Push the purple button when available. Slot boxes for later and then open them for random norns, bios, and other resources.
 
World Bosses
Gives black anti-matter, chaos norns, and bios for the black order (BO) characters. One of your primary goals of the game should be to beat world bosses as soon as possible. A few pointers:
Once unlocked and clearing 30/35 build up: Strange >>>> Corvus/Proxima > Odin/Dormammu/Jean >> Thanos > Ebony/Supergiant >>>> Black Dwarf.
World Boss Ultimate is ridiculously challenging.
 
Shadowland
A "transition" into end game content, but you can do it! Try your best to get farther each week. Floors 5, 10, and 15 reward bio selectors. These are my Six Pieces of Advice for Shadowland:
  1. Force low tier characters to clear difficult low floors. Save T2 for floors 10+
  2. Plan out all static floors (1, 2, 5, 21-25) but especially floors 22 and 23 (and floor 5 for a beginner).
  3. Keep Track of your Roster.
  4. Unless you want a specific reward avoid Waves, Rumbles, Reflects, Bleeds, and Spider-Army
  5. Keep Track of your Clears and Analyze for Improvement
  6. Have Fun, Take Your Time, and Good Luck!
First time clear rewards are incredible including rank up tickets, cards, awakened iso, and Black Anti-matter for Epic Quests and ranking up Native T2's.
 
Battleworld (1-10/day “when active”)
Occasional event that can reward bios, iso, obelisks, and cards. I would at least do one to get “on the board” and get some reward. It is usually good to max your participation if you can just for the gold participation rewards though which scale up with number of entries.
 
Alliance Conquest
Depending on the activity of your alliance you may be required (or encouraged) to participate in this incredible, interactive battle game between 3 alliances. It is reminiscent of the world domination game Risk).
It has two phases: the obvious Attack phase (3 times a day) and the slightly more confusing "prep" phase. During prep phase all you can do is revive defeated character with alliance tokens from the store or switch defending characters with crystals. It will be difficult to contribute much until you get a few 6* characters.
 

Comic Cards Offer Huge Team-wide Stat Boosts

Check out this awesome card guide. You want to work on building 4* cards with Skill Cooldown and Ignore Defense and then slowly replace those cards with 4*, 5* and 6* cards with Skill Cooldown, Ignore Defense, and Attack. Here are some great cards with "ideal rolls" from Comic Cards INFO:
Card (Acquired) Stat 1* (static) Stat 2* (static) Stat 3* Stat 4* Stat 5* Stat 6*
Loki (Loki Rift) All Attack Cooldown duration Ignore Defense Attack Speed All Defense Energy/Physical Attack
Marvel Zombies #2 (any Heroic Rift) Dodge Cooldown duration Critical Damage Ignore Defense Recovery Rate All Attack
Baby Groot (Groot Rift) Critical Damage Ignore Defense Energy Attack Cooldown duration All Defense All Attack/Physical Attack
Star-Lord (Yondu Rift) Ignore Defense Critical Rate Physical Attack Cooldown duration All Defense All Attack/Energy Attack
Avengers (Nebula Rift) Max HP Ignore Defense All Attack/Physical Attack Cooldown duration Critical Damage Energy Attack
Punisher #19 (any Heroic Rift) Ignore Defense Attack Speed Max HP Cooldown Duration All Defense All Attack
Civil War #4/Thor (Crystal Card Chests) All Attack Physical Defense Physical Attack Cooldown duration Critical Damage Ignore Defense/Energy Attack
 
It is very expensive to "unequip" cards, obelisks, and iso. Build them up in your inventory before you equip.
 

Character optimization for damage/survivability balance

First off: skills that increase by % (i.e. summons, buffs, and shields) should be upgraded.
 
Gears are built similarly for every character
Check this out for more in depth explanation, but this is the basics:
Gear 1st slot 2nd slot the rest
1 Energy/Physical attack per lvl "base" energy/physical or all attack "base" energy/physical or all attack
2 Physical defense per lvl Energy defense per lvl All defense
3 HP per lv HP per lvl or HP HP
4 Skill Cooldown in as many slots needed to get 50% Ignore Defense in leftover slots (until 50%) Crit damage, attack speed, or crit rate if both SCD and Ignore Defense are maxed
† You need to figure out if a character has attacks that base off of energy or phyical. From there you only want one or the other. A bit confusing.
Aim for 17/17/17/17 on characters you use semi-regularly and 20/20/20/20 on your main characters (required for T2 ticket).
 
Attack Iso Sets (OD, POAH, HE) tend to be the best in the long run, but heal (IAAG, SB) and Shield (DDE, BP) have their place.
As a beginner you will likely need survivability boosting until you can max your skill cooldown. It is easiest to roll Stark Backing (heal set), but I am Also Groot (heal set) is better. Drastic Density Enhancement is a shield skill that procs on attack. Binary is a Shield on Defense. As I've moved through the game I have found that I want an attack set (Overdrive, Power of Angry Hulk, or Hawk's eye) on essentially all of my characters. Note that Hawk's Eye can lead to redundant SCD and lacking Ignore Defense.
Don't equip fully awakened Iso unless you for sure want to keep a set (i.e. not Stark Backing, but yes OD or POAH). Equipping 3* or 4* iso on most of your characters should be fine. You can equip 5* and 6* iso on your main World Boss and Alliance battle hitters.
 
Obelisks ideally should have some attack stats and either a damage increase "1 attack" or an invincibility proc.
For Obelisk building start with:
and then upgrade/change option until you get a good proc. Ideally increase damage "1 attack" (any mode but especially XAB) or invincibility (any mode but especially timeline and alliance conquest).
 
Uniforms:
Never buy uniforms unless they are on sale (750 or less). I would not buy uniforms just for the sake of increasing the stats of another uniform wearer. There is always a benefit from buying a uniform for a character that you use, but there are definitely a few "game-changers":
 
 
Tier-2
T2 will always increase a character's overall power, but there are a few that are particularly useful. When looking to Tier 2 a character take particular note of how their skills may change and possible team-wide boosts.
Elsa, Black Bolt, and Carnage absolutely need their T2. They gain a damage immunity (invincibility for Carnage) on one of their skills which significantly increases their survivability.
Support characters have significant team boosts at T2 which may make their T2 of higher priority than other "worth it" T2's. These include Coulson, Warwolf, Groot, Wasp, and Mantis.
 
Skill Rotations
When using a character, the order of skills you use can have a significant impact on survivability and damage output. Try to prioritize higher damaging skills (usually 5, 4, and 3) and buffs (usually skill 5 or 3) while also preventing overlapping survivability mechanisms (damage immunity, iframes, guard-hit shields, and crowd control). As an example look at Sharon's skills:
Damage Immunity ... ... i frame
3 1c 5 2c 4(c)
Skill 3 starts the damage immunity. Skill 1 is a non-iframe skill. Skill 5 ends in an iframe and the beginning of skills 2 and 4 are both iframes. You could also just do 3-5-4 with similar reasoning. With the Starlight uni do not cancel skill 4 (the iframe/main damage is at the end).
I've compiled a list of skill rotations specifically for Shadowland, but also useful for any other mode. Keep in in mind that stun-type debuffs have no effect on World Bosses (other than Skill 2 "Charm" of Enchantress).
 
Uru are a huge resource sink-hole that become increasingly available to you from level 60-70
They can fill in the cracks of your character build after you have used up your gear options. Do not try to get mythic uru unless you are willing to sell your soul rather shoot for 4* and maybe 5*. Once you are at level 70 try the following algorithm:
  1. Fill all empty uru slots with worthless 1* uru (physical defense) then amplify until you have 3-4 shiny spots.
  2. Equip 2 attack uru (energy or physical) on each gear in the amplified spots.
  3. Max Skill cooldown at 50% (200=1%).
  4. Max Ignore Defense at 50%. (200=1%).
  5. Equip whatever you feel the character needs. Critical Damage/Critical Rate are solid options (boost at about 2:1 ratio). Attack speed is useful, but not for every character (shortens iframe time). HP and Energy Defense is great for Destroyer. Dodge might be useful.
If you only have a few slots available then I would focus on SCD and Ignore Defense, but recognize the uru you equip might not be there to stay. Amplifying is RNG (as most things in this game are) and you may end up with redundant stats (i.e. a slot with SCD or Ignore Defense gets amplified).
 

Lab upgrades (especially Item Shop) may have some value**

How much you actually want to upgrade these things is up to personal preference, but imho it is generally too costly. But you can get a second opinion
 

Quick Start Glossary

I tried to avoid jargon and acronyms specifically in this guide, but head over here for ones you will definitely come across.
 

Updates

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